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cleaning a scan of music |
Posted by: warrentdo - 11-18-2021, 06:59 PM - Forum: General questions
- Replies (6)
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Hello, I have been scanning my music A4.
I cannot find a good OMR so im scanning and cleaning up the scan.
All of the scans are 1200 dpi tiff at 1 bit.
im finding quite a few small specks. it there anything that can detect small specks and get rid of them?
Any speck that isn't connected to anything.
Regards
Warren.
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Gradient Editor |
Posted by: rickk - 11-18-2021, 06:22 PM - Forum: General questions
- Replies (2)
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Once one creates a custom gradient, it needs to be saved to /home/(yourdistro)/.config/GIMP/2.10/gradients.... And in Akana Peck's book Beginning Gimp it states "once you've edited a gradient to your liking, the save button adds the gradient to your GIMP profile".
But just where is this "save" button? I've looked quite a bit, and tried gladhanding the user interface hoping to find an Easter egg...but can find nothing with a defacto "save" feeling to it.
Oddly enough, I've found that if I hit the "duplicate this gradient" button twice, it will place a gradient.copy.ggr file in the designated directory, which works, but I'm just at a loss where I'm missing the save button..
Gimp 2.10.22
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2.10 Gradient Tool |
Posted by: gazza - 11-18-2021, 04:31 PM - Forum: General questions
- Replies (4)
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I am trying to follow a tutorial which requires a step using the gradient tool. For some reason, I cannot get the tool to give me a "Linear HSV" or any other colour type for that matter. I set it to linear, but the description tell me it is "Clockwise" or "Anticlockwise". Hence the gradient does not give the required Foreground to Background gradient I am suppose to achieve. Can somebody give me some advice on this please.
Regards
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Gimp Startrail plugin instilation |
Posted by: joseph@linux - 11-18-2021, 12:58 AM - Forum: General questions
- Replies (9)
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I am trying to install startrail.py in Gimp 2.10
This is some of what I have tried:
Code:
joe@joe-GA-78LMT-USB3:~$ sudo cp startrail.py /usr/lib/gimp/2.0/plug-ins/
[sudo] password for joe:
joe@joe-GA-78LMT-USB3:~$ sudo chmod +x /usr/lib/gimp/2.0/plug-ins/startrail.py
joe@joe-GA-78LMT-USB3:~$ cd /usr/lib/gimp/2.0/plug-ins/
joe@joe-GA-78LMT-USB3:/usr/lib/gimp/2.0/plug-ins$ ls
alien-map file-gih metadata
align-layers file-glob mosaic
animation-optimize file-header newsprint
animation-play file-html-table nl-filter
antialias file-ico noise-hsv
apply-canvas file-jpeg noise-randomize
blinds file-mng noise-rgb
blur file-openraster.py noise-solid
blur-gauss file-pat noise-spread
blur-gauss-selective file-pcx nova
blur-motion file-pdf-load oilify
border-average file-pdf-save pagecurl
bump-map file-pix palette-offset.py
cartoon file-png palette-sort.py
channel-mixer file-pnm palette-to-gradient.py
checkerboard file-ps photocopy
cml-explorer file-psd-load pixelize
color-cube-analyze file-psd-save plasma
color-enhance file-psp plugin-browser
color-exchange file-raw polar-coords
colorify file-sgi print
colormap-remap file-sunras procedure-browser
color-rotate file-svg pyconsole.py
color-to-alpha file-tga py-slice.py
colorxhtml.py file-tiff-load python-console.py
compose file-tiff-save python-eval.py
contrast-normalize file-uri qbist
contrast-retinex file-wmf red-eye-removal
contrast-stretch file-xbm ripple
contrast-stretch-hsv file-xjt rotate
convolution-matrix file-xmc sample-colorize
crop-auto file-xpm screenshot
crop-zealous file-xwd script-fu
cubism film selection-to-path
curve-bend filter-pack semi-flatten
decompose flame sharpen
deinterlace foggify.py shift
depth-merge fractal-explorer sinus
despeckle fractal-trace smooth-palette
destripe gfig softglow
diffraction gimpressionist sparkle
displace gradient-flare sphere-designer
edge gradient-map startrail.py
edge-dog gradients-save-as-css.py text-brush.py
edge-laplace grid threshold-alpha
edge-neon guillotine tile
edge-sobel help tile-glass
emboss hot tile-paper
engrave ifs-compose tile-seamless
file-aa illusion tile-small
file-bmp imagemap unit-editor
file-cel iwarp unsharp-mask
file-compressor jigsaw value-invert
file-csource lcms value-propagate
file-desktop-link lens-apply van-gogh-lic
file-dicom lens-distortion video
file-faxg3 lens-flare warp
file-fits lighting waves
file-fli mail web-browser
file-gbr map-object whirl-pinch
file-gif-load max-rgb wind
file-gif-save maze
joe@joe-GA-78LMT-USB3:/usr/lib/gimp/2.0/plug-ins$ cat startrail.py
#!/usr/bin/env python
# -*- coding: utf-8 -*-
#
# Gimp Startrail Compositor
# https://github.com/themaninthesuitcase/gimp-startrail-compositor
# Version : 1.8
#
# Christopher Pearson
# www.cpearson.me.uk
#
# This program is free software: you can redistribute it and/or modify
# it under the terms of the GNU General Public License as published by
# the Free Software Foundation, either version 3 of the License, or
# (at your option) any later version.
#
# This program is distributed in the hope that it will be useful,
# but WITHOUT ANY WARRANTY; without even the implied warranty of
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
# GNU General Public License for more details.
#
# You should have received a copy of the GNU General Public License
# along with this program. If not, see <http://www.gnu.org/licenses/>.
import os
from gimpfu import *
import gettext
locale_directory = gimp.locale_directory
gettext.install( "gimp20-template" , locale_directory, unicode=True )
allowed_import_types = ["jpg","jpeg","tiff","tif","bmp","png"]
def file_is_image(file_name):
is_image = 0
ext = os.path.splitext(file_name)[1] # get the extension
ext = ext.replace(".", "") # rip off the . from the extension
if ext.lower() in allowed_import_types: # is this an image?
is_image = 1
return(is_image)
def get_new_image(raw_image, fade=None):
image = None
if hasattr(gimp.Image, "precision"):
image = pdb.gimp_image_new_with_precision(raw_image.active_layer.width, raw_image.active_layer.height, 0,
raw_image.precision)
else:
image = pdb.gimp_image_new(raw_image.active_layer.width, raw_image.active_layer.height, 0)
# When using "fade in and out" we need to add a black layer to the image:
# this will ensure the light frames (with opacity < 100) will be stacked on
# a dark background.
if fade != None and fade == 3: # fade in and out
layer = pdb.gimp_layer_new(
image,
raw_image.active_layer.width,
raw_image.active_layer.height,
RGB_IMAGE,
"layer_black",
100,
LAYER_MODE_NORMAL
)
image.add_layer(layer, 1)
pdb.gimp_drawable_fill(layer, FILL_WHITE)
pdb.gimp_drawable_invert(layer, 0)
return image
def process_dark_frame(file_name, image, layer_count):
dark_frame = pdb.gimp_file_load(file_name,"")
# have we got a base image to work with?
if image == None:
# create a base image based on the dark frame
image = get_new_image(dark_frame)
# get the main layer of the new frame
dark_layer = pdb.gimp_layer_new_from_drawable(dark_frame.active_layer, image)
# set the opacity to create an average image:
# formula taken from http://www.cambridgeincolour.com/tutorials/image-averaging-noise.htm
dark_layer.opacity = 100.0 / layer_count
# add the new layer and flatten down to keep memory useage down.
image.add_layer(dark_layer,0)
image.flatten()
# Get rid of the image we loaded up.
gimp.delete(dark_frame)
return(image)
def create_dark_image(dark_frames):
dark_image = None
layer_count = 1
images = os.listdir(dark_frames)
images.sort()
for file_name in images:
file_name = os.path.join(dark_frames, file_name)
if file_is_image(file_name):
dark_image = process_dark_frame(file_name, dark_image, layer_count)
layer_count += 1
return dark_image
def save_intermediate_frame(image, image_count, directory):
# build a save file_name pad the number to 5 digits which should be plenty for any timelapse.
intermediate_save_file_name = os.path.join(directory, "trail" + str(image_count).zfill(5) + ".jpg")
pdb.gimp_file_save(image,pdb.gimp_image_get_active_drawable(image),intermediate_save_file_name,intermediate_save_file_name)
def process_light_frame(file_name, image, dark_image, merge_layers, image_count, subtract_skyglow, opacity, fade):
# load up the light frame into an image
light_frame = pdb.gimp_file_load(file_name,"")
# have we got a base image to work with?
if image == None:
# create a base image based on the light frame
image = get_new_image(light_frame, fade)
image.disable_undo()
# did we make a dark frame?
if dark_image != None:
# As we have a dark image we need to subtract it from the light frame.
# create a new layer from the dark image
dark_layer = pdb.gimp_layer_new_from_drawable(dark_image.active_layer, light_frame)
# set the layer to layer_mode_difference
dark_layer.mode = SUBTRACT_MODE
# add the layer to the light_frame
light_frame.add_layer(dark_layer, 0)
# flatten
light_frame.flatten()
if subtract_skyglow != 0:
glow_layer = pdb.gimp_layer_new_from_drawable (light_frame.active_layer, light_frame)
glow_layer.mode = SUBTRACT_MODE
if subtract_skyglow == 1:
glow_layer.opacity = 25.0
elif subtract_skyglow == 2:
glow_layer.opacity = 50.0
elif subtract_skyglow == 3:
glow_layer.opacity = 75.0
else:
glow_layer.opacity = 100.0
# add this as new layer
light_frame.add_layer(glow_layer,0)
pdb.plug_in_gauss(light_frame, glow_layer, 500, 500, 0)
light_frame.flatten()
# Set the light frame to layer_mode_lighten
light_layer = pdb.gimp_layer_new_from_drawable(light_frame.active_layer, image)
light_layer.mode = LIGHTEN_ONLY_MODE
light_layer.opacity = opacity
# add this as new layer
image.add_layer(light_layer,0)
if merge_layers == 1:
image.flatten()
else:
light_layer.name = "layer " + str(image_count).zfill(5)
# clean up our temp bits.
gimp.delete(light_frame)
return(image)
def compute_opacities(fade, fade_in_amount, fade_out_amount, n_images):
opacities = []
image_indexes = list(range(n_images))
if fade == 1:
opacities, _ = opacities_from_fade_amount(fade_in_amount, n_images)
elif fade == 2:
opacities, _ = opacities_from_fade_amount(fade_out_amount, n_images)
elif fade == 3:
# to avoid jumps between fade_in and fade_out:
# 1. chose a parameter to control the other: fade_out_amount controls fade_in_amount
# 2. requires fade_in_amount + fade_out_amount <= 100
# "less than" means that there may be a certain amount of trail where opacity = 100
if fade_in_amount + fade_out_amount > 100:
fade_in_amount = 100 - fade_out_amount
opacities_in, N_in = opacities_from_fade_amount(fade_in_amount, n_images)
opacities_out, N_out = opacities_from_fade_amount(fade_out_amount, n_images)
# the stack is setup to use the fade out formula: we need to reverse the opacities to get the fade in
opacities_in.reverse()
opacities = [opacities_in[i] if i < (n_images - N_out) else opacities_out[i] for i in image_indexes]
else:
opacities = [100.0 for i in image_indexes]
return opacities
def opacities_from_fade_amount(fade_amount, n_images):
opacities = []
image_indexes = list(range(n_images))
N = int(fade_amount * n_images / 100.0)
if N == n_images:
opacities = [100.0 - (i * 100.0 / N) for i in image_indexes]
else:
opacities = [100.0 if i < (n_images - N - 1) else 100.0 - ((i - (n_images - N - 1)) * 100.0 / (N + 1)) for i in image_indexes]
return opacities, N
def startrail(frames, use_dark_frames, dark_frames, save_intermediate, save_directory, live_display, merge_layers, subtract_skyglow, fade, fade_in_amount, fade_out_amount):
#Do some santity checking before we start
# Light frames
if len(frames) == 0:
pdb.gimp_message("No light frame path provided.")
return
if not os.path.exists(frames):
pdb.gimp_message("Light frame path doesn't exist.")
return
# Dark frames
if use_dark_frames == 1 and not os.path.exists(dark_frames):
pdb.gimp_message("Dark frame save path doesn't exist.")
return
# Intermediate frame path
if save_intermediate == 1 and not os.path.exists(save_directory):
pdb.gimp_message("Intermediate frame save path doesn't exist.")
return
# create 1 dark frame averaged from all of them
dark_image = None
if use_dark_frames == 1:
dark_image = create_dark_image(dark_frames)
# Define an image to work in.
# This will be created from the first light frame we process
image = None
images = os.listdir(frames)
images.sort()
# reversing the list is necessary in order to be able to use the same opacity formula
if fade == 1: # Fade in
images.reverse()
# compute the opacity values based on the selected fade options
opacities = compute_opacities(fade, fade_in_amount, fade_out_amount, len(images))
for image_count, file_name in enumerate(images):
file_name = os.path.join(frames, file_name)
if file_is_image(file_name):
image = process_light_frame(file_name, image, dark_image, merge_layers,image_count + 1, subtract_skyglow, opacities[image_count], fade)
if save_intermediate == 1:
save_intermediate_frame(image, image_count + 1, save_directory)
if live_display == 1:
# If first frame display the image to screen.
if image_count + 1 == 1:
gimp.Display(image)
# Update the display
gimp.displays_flush()
# show the new image if we managed to make one.
if image == None:
pdb.gimp_message("No images found to stack")
if image != None:
image.enable_undo()
if live_display == 1 :
gimp.displays_flush()
else:
gimp.Display(image)
if dark_image != None:
gimp.delete(dark_image) # we don't need this any more so get rid of it so not to leak.
register(
"startrail",
"",
"",
"Christopher Pearson",
"GPL v3",
"2011",
_("Startrail"),
"",
[
(PF_DIRNAME, "frames","Light Frames",""),
(PF_TOGGLE, "use_dark_frames","Use dark frame",0),
(PF_DIRNAME, "dark_frames","Dark Frames",""),
(PF_TOGGLE, "save_intermediate","Save intermediate frames",0),
(PF_DIRNAME, "save_directory","Intermediate save directory",""),
(PF_TOGGLE, "live_display","Live display update (much slower)",0),
(PF_TOGGLE, "merge_layers","Merge all images to a single layer",1),
(PF_OPTION, "subtract_skyglow","Subtract skyglow (much slower)",0, ["None", "Light", "Moderate", "Heavy", "Full"]),
(PF_OPTION, "fade", "Fade trails", 0, ["None", "In", "Out", "In and Out"]),
(PF_SPINNER, "fade_in_amount", "Fade In amount [%]", 100, (1, 100, 1)),
(PF_SPINNER, "fade_out_amount", "Fade Out amount [%]", 100, (1, 100, 1))
],
[],
startrail,
menu="<Image>/File/Create",
domain=("gimp20-template", locale_directory)
)
main()joe@joe-GA-78LMT-USB3:/usr/lib/gimp/2.0/plug-ins$
Any help would be appreciated Thank you
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Speech bubble |
Posted by: CaBPi - 11-17-2021, 07:38 PM - Forum: General questions
- Replies (3)
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Hello,
I need to use speech bubbles for a project for the first time made in blender, and was surprised it dosent seem that easy to do in gimp.
The most recent and almost only video I could find on the topic on youtube, dosent really work that well in my workflow.
https://www.youtube.com/watch?v=VdLOWCwVw-Y&t=207s
If anyone can suggest a way to work with speech bubbles in gimp, I would be very appreciative ^^
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GIMP and Select by color |
Posted by: Alex.Den - 11-17-2021, 09:55 AM - Forum: OSX
- Replies (2)
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Dear GIMP user under MACOS Big Sur
Could you tell me please if exists GIMP version(s) where is the Tool "Select by color" does exact what does it should (yes, and successfully starts under Big Sur 11.6 of course)?
In general, it is problem with GIMP under Big Sur or it is problem of Big Sur at all?
P.S. It "works"... When mouse button is pressed selected area exist (with pink color) but when button released selection disappear.
P.P.S. Selection by color is my favorite and most useful tool.
P.P.P.S. By the way, 2.10.28 under Windows 10 works fine. At least, this tool. I have to use Windows
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Aligning a pattern or texture from a line? |
Posted by: eepjr24 - 11-15-2021, 03:47 PM - Forum: General questions
- Replies (7)
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Not mad at GIMP, the forum just ate my earlier post. lol. Probably too many image examples. I will try to be more concise.
Found this post: https://www.gimp-forum.net/Thread-Roofto...p-building
Rich made a video on that one that was excellent and just wanted to shout out to Rich for doing these, they are a life saver.
So I build maps, different kinds depending on needs for gaming. At the moment, I am looking to texture, pattern or stamp buildings for about 70 cities. These were generated using the Watabou generator and thus the angles of the buildings can be quite varied. I am looking for a way to align the rooftop patterns to the angles of the roof, essentially, in a quick manner. Here is an example city:
Here are some examples I have done, which work because I played with each of them for 10-15 minutes to figure out a pattern that worked with the angle of the building. I am using filters to apply the textures right now because of speed, but I would ideally like to use real pattern images or a brush.
Hopefully I have been clear on what I am trying to do, but in summary I'd like to find an easy way to apply textures to roughly rectangular areas that align to the angle of the rectangle, rather than to the X-Y axis of the image.
Thanks for any thoughts.
- E
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