| Welcome, Guest |
You have to register before you can post on our site.
|
| Latest Threads |
Colorized Layer Reverts t...
Forum: General questions
Last Post: TMORT
12 minutes ago
» Replies: 2
» Views: 87
|
How to make image and mas...
Forum: Installation and usage
Last Post: ESH
Yesterday, 08:11 PM
» Replies: 4
» Views: 176
|
Multi window mode mode fa...
Forum: General questions
Last Post: teapot
Yesterday, 01:40 PM
» Replies: 5
» Views: 298
|
Animation with only GIMP ...
Forum: Gallery
Last Post: Scut-51
11-06-2025, 11:49 AM
» Replies: 25
» Views: 22,961
|
GIMP 3.04 opens with wind...
Forum: Windows
Last Post: subbareddy
11-05-2025, 07:47 AM
» Replies: 7
» Views: 3,781
|
Isolate, select and copy/...
Forum: General questions
Last Post: rich2005
11-04-2025, 04:39 PM
» Replies: 7
» Views: 504
|
"Plug-in crashed" on GIMP...
Forum: General questions
Last Post: skullamrotis
11-04-2025, 03:32 PM
» Replies: 4
» Views: 455
|
AIMAGoR - Artificial IMAg...
Forum: Other graphics software
Last Post: vitforlinux
11-04-2025, 12:09 PM
» Replies: 23
» Views: 9,941
|
RapidRAW
Forum: Other graphics software
Last Post: denzjos
11-03-2025, 12:51 PM
» Replies: 2
» Views: 278
|
Tutoriel installer Drea...
Forum: Tutorials and tips
Last Post: meric57
11-03-2025, 07:45 AM
» Replies: 0
» Views: 137
|
|
|
| Does gimp have any 'texture' option for brushes? |
|
Posted by: talos_d - 12-29-2019, 06:42 AM - Forum: General questions
- Replies (5)
|
 |
I just started playing with gimp and was wondering if there is such and option.
Basically it's the feature in Krita or photoshop brushes that allows the brush to pick up texture from a black and white alpha texture simulating a real papers 'tooth'.
was wandering if I am missing something as I searched the web and could not find any information about it.
If there is some script or another solution that somebody made please share it.
|
|
|
| Un-Flatten Image |
|
Posted by: S1mon - 12-27-2019, 09:45 AM - Forum: Older Gimp versions (2.8, 2.6....)
- Replies (4)
|
 |
Hi
I got this texture template where I have divided up the image to layers for the texture for a certain part of my model. I unfortunately forgot to save the current structure's texture to my project and had just exported it as a flat image. I have the structure but in a transparent canvas and a flat image. So I was wondering if there is a faster way to convert the flat image to my layer structure except going through them, one by one, and manually move the flattened image textures to my layers?
|
|
|
|