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  What is anti-aliasing?
Posted by: Ofnuts - 04-01-2023, 04:41 PM - Forum: Tutorials and tips - Replies (1)

Anti-aliasing is the technique used to obtain lines that are both visually sharp and smooth.

If the smallest "drawable" units (in other words, the pixels) on our displays were smaller that our eyesight resolution, there would be no problem, but with the current display technology they are still somewhat visible, so anti-aliasing is how the problem is mitigated.

Assume that we have a pixel (the whole square) that straddles the edge of an object (red line):

   

In this pixel, 80% of the pixel is in the object (black), 20% is outside (white)

   

What should be the color of the pixel?

Well, things shouldn't change with scale, right?  So, if we use a bigger object (so, more pixels) and step back so that the visual size  is the same as before, the area of the initial pixel is now covered by black pixels and white pixels, where 80% of the pixels are black, and 20% are white (if we forget the pixels along the edge).

   

What is the color equivalent color? This is the color of an area where 80% of the pixels are black, so for instance this is the perceived color of this (from sufficiently far away):

   

Which is the same color as this (the image above, with Filters > Blur > Pixelize and a block size equal to the image size).

   

Note that the "perceptual" channel values of this color are not 20% (or around 50, if using the [0..255] notation), but close to 50% (or 127) because luminosity is not proportional to channel values, due to gamma correction.

And what happens if, instead of colors, we draw on a transparent background? In practice, the problem is very similar, because the transparency of pixels is computed in a very similar way (see the description of the "over" operator), so anti-aliasing uses partial opacity instead of a color blend.

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  spammer
Posted by: PixLab - 03-31-2023, 02:45 AM - Forum: Gimp-Forum.net - Replies (3)

You should really do something about them, I have ideas easy to implement... anyway I feel they are coming more and more often and spam a lot more than a single post Angry

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  Can I print multiple projects on one sheet?
Posted by: ForkliftJeff - 03-31-2023, 01:52 AM - Forum: General questions - Replies (3)

So I'm a super newbie at using GIMP, or any image software for that matter. I just got into making guitar effect pedals and am using GIMP to make the graphics to print onto waterslide paper. I've made one pedal successfully but I pretty much just used a GIMP tutorial and stumbled my way through it. Now I have two more designs made up and my logo and want to print them on one waterslide page. I have printed the 3 separate designs and checked for proper sizing on my pedal enclosure and it's a perfect fit. Last time I'm pretty sure I just copy and pasted from each project onto full sheet size project and printed and it was fine. This time I tried that and the images are coming out a little too big and won't line up with my enclosure.


Here is a picture of my first pedal so you can see what I am talking about. I also put my logo and name on the bottom side under the footswitch.
   

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  print size and scaling
Posted by: jozefn777 - 03-30-2023, 01:32 PM - Forum: General questions - Replies (2)

Hello to all,

I have downloaded the latest version and I am new to this area of scaling and print size. I follow the instructions but I am finding that on scaling screen I cannot make width and height different numbers I change one and it reflects in the other.

Can anyone tell me where I am going wrong or point me to a url that will have exact instructions on this.

I have attached screen shots of what I am seeing.


   


   

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Tongue I was not aware that gimp-forum did change its name
Posted by: PixLab - 03-29-2023, 03:36 PM - Forum: Gimp-Forum.net - Replies (7)

It is called "Carbon" now?

   

For those who don't know, take a look at the VERY bottom right on any page and select "carbon"

   

A bit of love on this theme would be nice  Big Grin

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  edit format
Posted by: signalnorth - 03-29-2023, 08:33 AM - Forum: General questions - Replies (1)

Hi new member here. I reskin locomotives in Train Sim using GIMP. One of the files I recently tried to edit  said that it needed to be saved after editing as a 
dd/S
ARGB 8.8.8.8
Mini maps 12


However there seems to be no facility in GIMP (mine at least) to save it in the ARGB 8.8.8.8 format

Can anyone help please?

Many thanks in advance

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  [split] Viewing Layers as Individual Pages
Posted by: alisalira - 03-29-2023, 05:24 AM - Forum: Watercooler - No Replies

Hello

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  Clone problem cant select
Posted by: Kev - 03-28-2023, 11:22 PM - Forum: General questions - Replies (7)

instead of a circle I'm getting a cross so cant select the part of the pic I want to clone . Have hit the Ctrl key and no good . Also when I open a new pic it goes straight to clone. Have even uninstalled and reinstalled

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  Some Free Fonts
Posted by: Krikor - 03-27-2023, 09:18 PM - Forum: Watercooler - Replies (5)

Apparently the site http://abfonts.freehostia.com/ is making its fonts available for download for free:

"Consider all fonts downloaded from abfonts as free for personal, non-commercial use only unless otherwise specified in the newsgroup message, in an accompanying file and/or in the font itself. Get in touch directly with font authors to inquire about the use of a font for commercial purposes.''

It seems that a typography studio closed down and without being able to sell their fonts anymore, they decided to make them available for free. But I am not sure about this information.

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  Hexagonal grids - GIMP python plug-in
Posted by: Scallact - 03-26-2023, 11:30 AM - Forum: Extending the GIMP - Replies (9)

Hi, I'm new to the forum.

This is my GIMP python script for the creation of hexagonal grids, with a "best fit" search algorithm for optimal rasterization.

Link to download:

http://graphie.org/ressources/gimp/plugi...230326.zip


Some images:

http://graphie.org/ressources/gimp/plugi...h30_01.png

http://graphie.org/ressources/gimp/plugi...ace_01.png

http://graphie.org/ressources/gimp/plugi...put_01.png


About the plug-in:
        

  • It creates an hexagonal grid as a vector "path", covering as much as possible of the image's surface.
  • The hexagon's ideal dimensions are calculated and then slightly stretched to fit the image's pixels.
  • To avoid too much stretching, the algorithm searches for the best size within a user chosen interval.
  • Optionally, the path can be stroked on the active or newly created layer.

I'd also like to recommend the excellent path-shaped-grid plugin by Ofnuts. My plugin is more specific to hexagons, and I tried not to duplicate the existing one's functionalities too much. I have done a few refinements that I hope will be useful, like image grid adjustment, and search for optimal parameters.

Enjoy!

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