Hi everyone,
Somehow my tool box settings got totally messed up, and I can't look at the color pallet with the paint bucket and it's brought my work on a time sensitive job to a halt. I've tried to reset them but I am STUCK. Please help. I would love to meet some GIMP buddies. Thank you.
Hi.
I have to convert using a 46-colour palette. For example, as you can see, I would expect the shades of browns to be converted to the closest shades of browns in the palette but instead everything is flattened into a couple of colours.
I have also attached the rgb values, which although they are very close, the indexing method does not take them into account. Can you explain why the algorithm is not very precise? Or is it possible to set the colour tolerance so that the index is hooked to the closest colour?
I tried first in Gimp, with 'TUF'. The result is there, but even with much help from plugins, the procedure was some trial--as this site lacks a 'spoiler' feature, I am attaching a .txt file with the 10 steps it took me get the upper part of the text above. It called for some patience!
Thus, I tried plan B, and exported the two paths for 'VOYAGING'--path from text and moved copy--to Inkscape. Unfortunately, although the last version includes 2 'text extrusion' (in Extensions and as an experimental LPE) neither worked for me... Therefore, a new exercise in patience--path difference + too many hand deletions and additions, to get here and import to Gimp:
The image above isn't all I could wish: I should try again with the extruded paths moved slightly up and right.
But, before I undertake it, please:
Does some kind person have some tips on procedure?
I am really interested--SF fans can think of the AMAZING logo to understand...
I know how to select a pattern for use with bucket fill, but I cannot find a way to make the tiles larger. The GIMP user manual just mentions it's available, but that's about it. I am unable to find anything addressing this. Is it even possible?
I did scale the entire layer as a workaround, but surely there's a better way. Is there a plug-in for this?
for example
four images to be combined into one image, at the moment, I do it through
checking their pixels' dimension, and then creating a big new image, and
then copy and paste onto the new image
It is okay but it is hard to align them nicely with a mouse and
calculating pixels dimension isn't enjoyable, especially when there are a lot of images to create
is there any wiser way to have a lot of images to be combined into one image?
Hi, i used an old version of Gimp for many many years. I've bought a new pc and i've installed the new version, Gimp 2.10.
I've a question about brushes size. In old version was easy, i took one brush and then resize it with the bar. Now i have to create a new brush for all the sizes i need, it's dramatic. Is there a way to make it faster and simple? Thank you for your time!
I just installed Gimp. When I start it, all I get is a blank screen with a menu bar on top. But the tutorials on Youtube for new users show Gimp starting with many dialogs set up. I understand that these are "Dockable Dialogs" that I can set up. But:
* Is it normal for Gimp to start with nothing set up?
* Where do I find the main Tool dialog that see in all the tutorials? (with brushes, pens, an eraser, etc.) I can't seem to find that anywhere.
Hello, I am asking if anyone has a plugin or script that can do the following: taking a palette (.gpl) and converting it to an image, with one pixel of each color that the palette has.
For example, let's take the input as the Cool Colors palette included with GIMP
The end result after inputting the Cool Colors.gpl in the plugin/script would be this (very tiny 8x1 image):
I do not care if it writes the new image to the canvas, or outputs it as a file. I also do not care whether the colors are in order vertically or horizontally, and the "Number of Columns" in the .gpl can be discarded as well.
The reason I need it is because I posterized a RGB 16-million color space image to levels of 32 red, 64 green, and 4 blue (based on the amount of receptors in the human eye for each color) in Paint.NET. And now I would like to have only the unique colors from it in an image, so I can further reduce that image's amount of colors using GIMP or GrafX2 to make a limited color palette for things like pixel art/game art. For example, I already did this with the Natural Colour System's 1952-color palette. (and if you ask how I got all those colors into an image, it was using the eyedropper on 1952 color swatches!!! But my new .gpl has 8192 colors, over 4 times as much. That's the reason I'm asking for an automation) https://lospec.com/palette-list/natural-...-system-16