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  Need help importing SVG from Inkscape to GIMP
Posted by: Ritergeek - 02-05-2019, 10:28 PM - Forum: Other graphics software - Replies (2)

I'm having problems importing paths from Inkscape to GIMP. I've tried saving paths in Inkscape as both Inkscape SVG and plain SVG. When I open this saved SVG files as layers within an open GIMP file, the image appears, without nodes for editing. It's not recognized as a path.

I have discovered that either format remains editable if I open it as a new document in GIMP. However, all stroke parameters are stripped from the path. Stroke style and color import as a bitmap. If I alter the path, I must restroke in GIMP, hoping for the same effect.

Am I missing something? Is there a way to open this files as layers? Is there a way to retain stroke characteristics between apps?

Thanks in advance for any help.

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  how to drag a layer?
Posted by: Running_late - 02-05-2019, 08:34 PM - Forum: General questions - Replies (2)

We took two group pictures: 1 with me taking the picture (and me not in the picture) and a 2nd picture with me in the picture.  I want to add myself to the first picture.  So I have each picture in a layer.  And I have made the top layer with me and made it mostly transparent so I can see the other people of the first picture.  But there is a problem!

The 2nd picture was taken from a slightly different distance so the subjects appear bigger.  When I add myself to the first picture, I look abnormally large as compared to the other people.  My solution is to use Layer -> Scale Layer.  With some trial and error about the size, it works great!

But the scaled layer is now centered on top of the lower layer.  I wish to move the top layer (scaled) over to the side a little so that it is aligned with the left and bottom margins of the lower layer.  How to do?

I tried using Layer -> Transform -> Offset, but the image in the layer is shifted within the layer but it loses content instead of shifting the entire layer in relation to the bottom layer.

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Photo Exporting for GBA
Posted by: Neo-Eyes - 02-05-2019, 08:32 PM - Forum: General questions - Replies (2)

I am trying to make graphics for use with the GBA but I need to know how to do make gimp use the colour space and type necessary. The GBA uses a 5.5.5 BGR colour format (five bits per colour and the 16th bit allocated but unused) and I need it to export to a mapped format that I can then convert to the necessary C arrays . Problem is I am fairly green with gimp and have no idea how to do this .

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  Can’t resize the layer list?
Posted by: Brandon5799 - 02-05-2019, 06:20 PM - Forum: General questions - Replies (3)

So I’ve been using gimp for a few days now and somehow I adjusted the layers box size and can’t get it to resize back. I can’t increase the size on it with the drag to resize with my mouse horizontally but not vertically. So basically I have a huge box for the palette editor etc above and can only see the layers box in a tiny area and the vertical drag won’t resize it. Somebody help this newbie out please lol.



Attached Files Thumbnail(s)
   
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  Text tool misbehaving
Posted by: sancho - 02-05-2019, 05:08 PM - Forum: General questions - Replies (1)

Hello:
I am working on an image and already have lots of text layers.  
Now, when I try to add another text item it pops up as though I am editing a pre-existing text layer complete with the text and the message that it has been modified and I must choose between editing and creating a new layer.  
This happens no matter where I click on the image with the text tool.  And no matter what layer is selected, when I click with the text tool the pre existing layer is selected.

I want a new text item.
What have I done and how do I undo it?

Edit:
I have figured it out.
When I resized my canvas I resized all my layers to the canvas size. (Bad move)
So when I click on the canvas it thinks I am clicking on my text box.
I tried selecting the text and using 'crop to selection' but that didn't change the layer boundary.
I had to use the 'layer boundary size' dialog and enter width, length and resize.

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  Hard drive noises when performing operations
Posted by: safsf - 02-05-2019, 04:39 PM - Forum: General questions - Replies (1)

I have gimp's tile cache size set to 5 GB (I have 8GB RAM, 1.75G in use). The temp and swap folders are set to a ramdisk. However, whenever I perform some function in gimp (say: moving a layer, filling a region, showing/hiding a layer), I hear what sounds like hard disk access.
How can I get GIMP to use my RAM which is more than sufficient for the size of images I edit, and not touch my disk except when saving and loading?

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  Cloning colors (newbie question)
Posted by: Garm - 02-05-2019, 02:25 PM - Forum: General questions - Replies (1)

Hi. I've been using the GIMP 2.8 for a while now for presentation materials, but that has generally involved repeating the same 4 - 5 tasks, so I don't really know the full range of options.

I have a series of photos I have been working on, and some of them were taken with an older camera. These photos seem to have a warmer and deeper color to them than the new ones. I've tried to recapture it by adjusting the camera settings but that does not yield any good results. I was wondering if there is any way of cloning the colors from the older photos to the newer ones, or other way of using the older photo as a template/base for new ones?

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  Crosshair Guides
Posted by: akovia - 02-05-2019, 01:52 AM - Forum: Extending the GIMP - No Replies

A feature that should have been in the core (IMHO) from the word go is center guides. aka "crosshairs"

I was watching the video about rotating using the measure tool here on the forums and it made me think how I would do it. I found this simple script years ago and can't imagine using gimp without it. It will drop 50% horizontal and 50% vertical guides on your current layer. It's nice that it goes by the layer and not image so it makes it easy to rotate objects and text on their center axis and not the center of the canvas size.

You can get center guides through all sorts of plugins, scripts, or even the menus, but if you bind this to a shortcut you are always just a key or key combo away from crosshair guides. I also use a shortcut to clear all guides so I can reuse my crosshairs easily when aligning multiple items. 





I do realize that I could have saved some steps by centering to the canvas first but wanted to show how to reuse the guides easily.



Attached Files
.zip   Gregs Crosshairs.scm.zip (Size: 588 bytes / Downloads: 584)
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Question Script-FU: Batch rotate script
Posted by: dnairb - 02-03-2019, 11:37 PM - Forum: Scripting questions - Replies (5)

I am trying to write a batch rotate script, to rotate a number of images by an angle which is passed to the script.
I have the following, which is successfully registered in Gimp:

Code:
(script-fu-register
  "script-fu-batch_arbitrary_rotate"
  "Batch Rotation"
  ""
  ""
  ""
  ""
  "*"
)

(script-fu-menu-register "script-fu-batch_arbitrary_rotate" "<Image>/Tools/My scripts")

(
define (script-fu-batch_arbitrary_rotate pattern inDegrees)
  (let*
    (
      (filelist (cadr (file-glob pattern 1)))
    )
    (while
      (not (null? filelist))
      (let*
        (
          (filename (car filelist))
          (image (car (gimp-file-load RUN-NONINTERACTIVE filename filename)))
          (radians ( / (* inDegrees 4 (atan 1.0)) 180)) ;converts angle <inDegrees> to radians
          (gimp-item-transform-rotate image radians FALSE 150 150)
          (drawable (car (gimp-image-get-active-layer image)))
          (gimp-file-save RUN-NONINTERACTIVE image drawable filename filename)
        )
        (set! filelist (cdr filelist))
      )
    )
  )
)

This is called in terminal by (to rotate each image by 35 degrees and save):
Code:
gimp -i -b '(script-fu-batch_arbitrary_rotate "*.png" 35)' -b '(gimp-quit 0)'

The terminal output states: "batch command executed successfully", but the images are not rotated. The files' properties suggest that no operations were performed.

I have racked my brains over this; can anyone help with the above script?

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  Add new paint method ?
Posted by: Jack Parker - 02-03-2019, 10:48 PM - Forum: Scripting questions - Replies (14)

Is there a way (short of C code and recompiling GIMP) to add a custom paint-method?
I'd like to add a new painter to the list (gimp-context-list-paint-methods) 
So that (gimp-drawable-edit-stroke-selection drawable) will do a custom procedural edit to the pixels.

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