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Cutting a selection forces left over area to antialias around edges |
Posted by: thesanealien - 06-07-2018, 02:56 PM - Forum: General questions
- Replies (8)
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I've got a picture of a person who I want to cut and paste into a new layer so I can put text behind them slightly. However, when I draw the selection out and proceed to cut it, it IMMEDIATELY fades out all the edges of the portion left over from the cut. Now, if I paste my selection into a new layer, instead of it seemlessly fitting into the old spot perfectly, there's a gross white border around the cut making it unbelievably obvious that I cut that selection. Is there not some sort of option to turn this off during cutting?
HELP!
(06-07-2018, 02:56 PM)thesanealien Wrote: I've got a picture of a person who I want to cut and paste into a new layer so I can put text behind them slightly. However, when I draw the selection out and proceed to cut it, it IMMEDIATELY fades out all the edges of the portion left over from the cut. Now, if I paste my selection into a new layer, instead of it seemlessly fitting into the old spot perfectly, there's a gross white border around the cut making it unbelievably obvious that I cut that selection. Is there not some sort of option to turn this off during cutting?
HELP!
EDIT: Figured out the problem. This setting is on the selection tool itself under antialising. Was searching for a setting on the "cut" command the whole time. I'm an idiot!
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recompose |
Posted by: gimp-artist - 06-07-2018, 10:49 AM - Forum: General questions
- Replies (1)
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I decomposed a rgb image. It has 3 layers of r, g, and b now. I think using recompose is faster than composing since recomposing doesn't bring up the dialog. But, when I did colors>components>recompose, nothing happens. What should I do for making something happen?
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2.10 on Mac |
Posted by: mkornow - 06-06-2018, 12:00 AM - Forum: Gimp 2.10
- Replies (2)
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If anyone has installed 2.10 on a MacBook Pro, I'd appreciate any feedback/advice. Looking to upgrade but not sure of stability on Mac
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Way to script manual rectangle definition? |
Posted by: charlweed - 06-05-2018, 11:52 PM - Forum: Extending the GIMP
- Replies (2)
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I want my script to have the user use the mouse to define a rectangle, then the script continues. It's less good to make my user create a rectangular selection, then start the script.
I am trying to avoid the situation where the user must
start script A
use the rectangle tool/shortcut to get a selection
start script B to convert selection into rectangle and continue.
Is there a way to do this?
Basically, I have a large number of full length portraits with many different poses. Each portrait needs to be hand-cropped into a Square bust portrait. I've figured out most everything except how to tell the GIMP: "Here, the user defines a rectangle with the mouse."
I'm using GIMP 2.10.2, and python scripting, on Linux and Windows.
Thanks!
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Licence for a Game |
Posted by: GreenPlasticMadeChimpmunk - 06-05-2018, 01:15 PM - Forum: General questions
- Replies (5)
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Hello, i am a long term user of gimp (since my 8th grade, so 8 years now), i can do pretty much anything, but since I've been a student till so far i never had the need to worry about licensing.
I am planning to start a game project in GODOT as my final degree project, GODOT is licensed under MIT license which is amazingly permissive. So here's my plan:
Use 3 types of art assets:
CC 0
CC BY
Public Domain
cc by is not a problem, i can simply document where i got the art, give credit to the autor (in the way an author requests, if not requested in any specific way, the most simple and not misleading way possible) and document changes, without needing to expose the final product with alterations.
I want to sell my game commercially but i don't want to give people to pick my meshes/images produced in GIMP/Blender and do whatever they want with them, nor i can do such thing because Game engines normally encrypt files and to access them one must do some reverse engineering. MIT license has me covered on that but according to GPL license any kind of asset produced by a GPL licensed program (GIMP/Bender/etc) will only be of my property only if they are not used in a full screen environment or....another occasion i don't remember. If i make a loading screen with an image produced/modified by gimp then i'll have to release that image under GPL license and sub consequently the whole game(right?), so.....how do i avoid these legal issues? Should i move to Krita? Which i totally don't want =(
Thanks in advance for the help
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selecting a layer |
Posted by: gimp-artist - 06-04-2018, 11:01 PM - Forum: General questions
- Replies (1)
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I have several layers with different sizes on an image. When I do "ctrl+a", gimp selects the whole image. I want the selection size to be one of the layers. How do I do that? Is there a shortcut for it?
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