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  best file type for resizing 8/16-bit graphics
Posted by: second.exodous - 09-09-2018, 09:11 PM - Forum: General questions - Replies (2)

I'm trying to take a picture from a SNES game to upscale and use elements of it like take the chat window borders and use them on my desktop/videos.

So I put SNES9x to 1x size, take a picture of the screen, crop out the window boarders and the screen itself looks really good, I can zoom in all the way and the pixels are sharp. I scale it up to where the height is 720(for a 720p display) and it still looks good, 1 pixel turns into multiple pixels but still staying sharp, what I want. I tired exporting it as a .png, .bmp, .jpeg, and when I import it to any other program and stretch it it gets all fuzzy.

Is there a way to save it that when stretched with keeping it's aspect ratio the pixels will stay sharp?

Thanx,
Stan

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  [Noob] Blending
Posted by: JosephBw - 09-09-2018, 05:00 PM - Forum: Gimp 2.10 - Replies (2)

Running: GIMP 2.10.6

Upon watching a video on Youtube about creating a flare in GIMP, I came across a snag when using blending modes other than "Normal." The video explained that Screen blending changes opacity based on the brightness of pixels in a layer. However, in practice, this was not at all what happened.

Here's what I'm trying to do: get rid of the darkest pixels in a picture, leaving them transparent, while keeping the brightest ones.

When the Background layer's colour was black or white, every blending mode affected the image the same, changing the transparency of each pixel at the same rate regardless of its brightness. When the background layer was transparent, every blending mode other than "Normal" just made the image layer invisible regardless of the percentage I'd set the Opacity slider. Honestly, I don't really know what to do here. I'm kinda getting worked up about the whole thing. I know I'm a noob, I've looked everywhere, and even though it seems straightforward I can't seem to get the thing to work.

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  Trouble erasing all colors.. Defaults to alpha = 0 instead...
Posted by: JK0012 - 09-08-2018, 11:40 PM - Forum: General questions - Replies (9)

Hi All,

I am attempting to make a splatmap for a game. It reads all the channels. So, if Alpha = 0, but RGB = XXX, it will read the RGB color. I need to zero out all channels. Not just make the alpha channel 0.

Somehow, it works for one of my images, so I know at one point I had it working properly. I am not sure how I have messed up the eraser.  Confused  It not longer resets the color channels. It only makes Alpha = 0 causing total transparency, but the RBG values are still there.

Appreciate any guidance.

Thanks!

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  "gimp-image-set-resolution"
Posted by: quand - 09-08-2018, 07:35 PM - Forum: General questions - Replies (3)

Hi

happy to join You on this forum

while I open a picture, I have this error message (I try to translate from french)

"error message..............call error for the procedure gimp-image-set-resolution .........image definition is too high (?), .....use of the default definition"

is important ? does it damage picture ?

can I modify picture keeping all qualities ?

thanks a lot



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  (Noob) Flood Fill "similar colors" dynamically so I don't have to ctrl-Z and redo?
Posted by: tgm1024 - 09-08-2018, 06:44 PM - Forum: General questions - Replies (2)

Gimp 2.10.6 / Linux Mint x64 18.3 / MATE


Brief:
Can I do a flood fill with similar colors but see the results as I slide the bar (dynamically)?

TL;DR:
When I use the bucket pouring flood fill, I'm routinely using the option to fill similar colors.  But this can be a dicey proposition with most images, and if I'm not super careful, I will end up with a flood-leak all over the place.

The way I've been managing this is this:

  1. Try a percentage
  2. See it be not be right
  3. Undo
  4. Rinse/Lather/repeat as needed at step 1.
Is there a way to do this dynamically so that I can see a before shot and dynamic after shot so I can just move the slider and see the results "right away"?

THANKS!

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  Gimp does not start
Posted by: jkanev - 09-07-2018, 05:32 PM - Forum: Linux and other Unixen - Replies (1)

Recently I've updated to Gimp 2.10. First time I tried it started, I selected a jpeg to open, then it hang (with no image shown and the file open dialog disabled). I vaguely remember an error output on the command line, complaining about missing "Python" (which is weird, because I have Python installed). After killing the software I tried again, this time no window came up at all. I've removed my .gimp folder, removed /etc/gimp, uninstalled gimp and all libraries and re-installed them again, same result. There's no difference whether I try from the command line, or from the KDE Gui.

Each time I try to start gimp from the command line, no output is shown at all, not even with --verbose. When I Ctrl+C, I get "Segmentation Fault". 
After starting gimp, there are four gimp threads present. That's it, no window, no command line output, nothing. No gimp.

Does any of you have an idea what else I could try?

I'd appreciate any kind of help.
All the best, Jacob.

(gimp --version gives 2.10.6, I'm on Debian Linux, testing (1 SMP Debian 4.17.17-1 (2018-08-18)), and I'm using KDE/Plasma.)

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  How to create a neon light effect
Posted by: Krispy - 09-07-2018, 05:19 PM - Forum: Tutorials and tips - Replies (3)

Hi! I'm new to GIMP and I'm trying to achieve this neon light effect as if neon light is shining on to someone in a dark room like in this movie poster I attached. Any tips would be greatly appreciated!



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  gimp 2.10.6-Résolu
Posted by: epsilon85 - 09-07-2018, 12:24 PM - Forum: Installation and usage - No Replies

Bonjour,
Je viens de télécharger Gimp en tant que débutant à ce logiciel, j'ai déjà un problème, en ce sens que quand je veux ouvrir un dossier jpg ou Gimp m'indique qu'il ne traite pas ce genre de dossier .. . 
Votre aide serait le bien
D'avance merci.
Cordialement

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  Newbie Needing Help with Text to Path
Posted by: AndyBurger - 09-06-2018, 11:26 PM - Forum: General questions - Replies (1)

Hi everyone, I have just started using GIMP 2.10 and I'm trying to send a design to POD vendor. They say to outline the font before sending it and I'm confused. I highlighted the text and selected "text to path." Now what? I see the outline if I select the path and it goes away if I deselect it. I need to export the file as PNG. Do I merge all visible layers and then export as PNG? Do I need to merge the paths also.  I have one file that I exported as PNG that shows the outline and one that doesn't. Neither of the mockups are showing the outline so I don't know which one is right or if any are right.

Can someone outline the steps to saving this file? Am I even outlining the font correctly? I've Googled and YouTube'd myself to death and can't find anything on this. Thank you for any help.

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  Flatpak folder questions
Posted by: mholder - 09-06-2018, 11:15 PM - Forum: Linux and other Unixen - Replies (14)

Where is this?  In preferences it claims the folder is in:
Home->.var->app->org.gimp.GIMP->config->Gimp->2.10

But I cannot open that place on my file browser.  I can as far as Home->.var->app->org.gimp.GIMP->config->Gimp
But there is no 2.10 folder.
Gimp cannot see anything that I place in there.  How in the world can I edit files like devicerc?

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