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| Pure black n white with smooth curves |
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Posted by: ociebieda - 04-25-2018, 07:50 PM - Forum: General questions
- Replies (5)
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I am already using gimp for years, not professionally, but I know most basics.
I also already used google to find proper solution, but all tutorials are not exactly about what I need, so please do not send me links about simple black n white or greyscale conversions.
What I need is to convert colored image to almost pure black n white effect with smooth curves.
I am not talking about greyscale with "desaturate" or 2 color with "threshold".
Original image in lossless PNG.
It has various colors that I want to remove, not making them greyscale.
https://speedstar.itos.pl/gimp/gimp-original.png
![[Image: gimp-original.png]](https://speedstar.itos.pl/gimp/gimp-original.png)
Method 1.
I use "threshold" with value 160, which is close to what I am looking for, but the problem is that it makes image pure 2 color, and all curves are not smooth, making no shades between black and white pixels (use pixel perfect zoom withot blurring filters if you are not sure what I am talking about).
https://speedstar.itos.pl/gimp/gimp-threshold_160.png
![[Image: gimp-threshold_160.png]](https://speedstar.itos.pl/gimp/gimp-threshold_160.png)
Method 2.
I use "desaturate" with "average" setting, make duplicate and set layer mode to "dodge", which keeps smooth curves and nicely removes most filling colors, but there are grey fogs that can be noticed on chest, upper leg, and shoe.
https://speedstar.itos.pl/gimp/gimp-desa..._dodge.png
![[Image: gimp-desaturate_average_layer_dodge.png]](https://speedstar.itos.pl/gimp/gimp-desaturate_average_layer_dodge.png)
Method 3.
I use "desaturate" with "average" setting, increase gamma (not brightness, because I do not want to touch black color) with "levels" with value 160, increase "contrast" to value 96 (127 makes image 2 color), but I am still getting grey fogs slightly on chest and noticeably on upper leg, and also some lines become too small.
https://speedstar.itos.pl/gimp/gimp-desa...ast_96.png
![[Image: gimp-desaturate_average_levels_160_contrast_96.png]](https://speedstar.itos.pl/gimp/gimp-desaturate_average_levels_160_contrast_96.png)
Method 4.
I use "color to alpha" on all colors, make duplicate and set layer mode to "dodge", which seems to to have better effect than previous methods, but I am still getting grey fogs that can be noticed on chest, and if I use another duplicate and set layer mode to "dodge", then lines become too small.
https://speedstar.itos.pl/gimp/gimp-all_..._dodge.png
![[Image: gimp-all_colors_alpha_layer_dodge.png]](https://speedstar.itos.pl/gimp/gimp-all_colors_alpha_layer_dodge.png)
Any ideas?
Thanks for any suggestions, and please, lets discuss it like intelligent adults, no useless comments, no childish behaviors.
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| JPEG Saving Options |
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Posted by: gimp-artist - 04-25-2018, 12:22 PM - Forum: General questions
- Replies (2)
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I'm reading the gimp Docs in gimp.org. I can't understand this part.
If the quality setting found in the original file are not better than your default quality settings, then the option "Use quality settings from original image" will be available but not enabled.
What does "the option is available but not enabled" mean?
Thanks for reading.
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| Identifying a Font |
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Posted by: blgriffin83 - 04-23-2018, 02:18 PM - Forum: General questions
- Replies (2)
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I have a GIMP file that I created some time back. Fast forward to today, I am using a new computer which apparently doesn't have the font that I used in the design installed. When I open the GIMP file, the font is still applied within the design but it can't be edited and will not show the name of the font. Is there any way to identify the name of the font at this point?
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| EU4 Map Making |
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Posted by: Blankperson - 04-22-2018, 04:10 PM - Forum: General questions
- Replies (3)
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I am making a blank paintable map from a game's map that it uses to make the provinces in-game. I want to know how to make the border between all the different colours instead of individually selecting them and making a border.
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